4 Comments
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Ivo Ziskra's avatar

Very interesting. The blank spaces are an invitation for the GM and player's to decide. This is a great way for people to build something unique.

chrispychickin's avatar

Agreed. Rather than aiming for the "right amount" of structure in adventure design maybe we need to reframe it as structured with missing pieces ...

Ivo Ziskra's avatar

Totally agree. Even in my setting for my solo game I am intentionally leaving blank spaces to be potentially surprised when I play.

James Freetly's avatar

I especially like the half-finished pantheon. That puts not only the world but the cosmology up for examination by the gaming table.